The Dungeons & Dragons Young Adventurer's Guides Series

The Young Adventurer’s Guide series, written by Jim Zub, Stacy King, and Andrew Wheeler, is a great introduction to Dungeons & Dragons for kids ages 8 to 12—or even adults new to the game who want a simple, quick guide! The series can be read in any order and explores different elements of the classes, characters, monsters, and worlds of D&D.

The Young Adventurer's Collection

The Young Adventurer's Collection [4-Book Boxed Set]

Includes Monsters & Creatures, Warriors & Weapons, Dungeons & Tombs, and Wizards & Spells.

Artificers & Alchemy (Dungeons & Dragons) by Jim Zub, Stacy King, Official Dungeons & Dragons Licensed, Andrew Wheeler

Artificers & Alchemy

Explore peculiar phenomena, sentient weapons, guardian gear, and the artificers who create these enchanted objects.

Places & Portals (Dungeons & Dragons) by Stacy King, Jim Zub, Official Dungeons & Dragons Licensed, Andrew Wheeler

Places & Portals

Tour the geography, inhabitants, and legends of D&D landscapes from the Forgotten Realms to spaces and places beyond.

The Monsters & Creatures Compendium (Dungeons & Dragons) by Jim Zub, Official Dungeons & Dragons Licensed, Stacy King, Andrew Wheeler

The Monsters & Creatures Compendium

Discover the terrifying monsters and fascinating beasts of D&D with this A-to-Z illustrated guide.

Warriors & Weapons (Dungeons & Dragons) by Jim Zub, Stacy King, Andrew Wheeler, Official Dungeons & Dragons Licensed

Warriors & Weapons

A primer to many of the characters you can play in D&D, along with their essential weapons and adventuring tools.

Monsters & Creatures (Dungeons & Dragons) by Jim Zub, Stacy King, Andrew Wheeler, Official Dungeons & Dragons Licensed

Monsters & Creatures

This guide shines a spotlight on the beasts that scare, excite, and cause trouble for D&D adventurers.

Dungeons & Tombs (Dungeons & Dragons) by Jim Zub, Stacy King, Andrew Wheeler, Official Dungeons & Dragons Licensed

Dungeons & Tombs

An immersive illustrated introduction to the prisons, castles, traps, and labyrinths where players find adventure.

Wizards & Spells (Dungeons & Dragons) by Jim Zub, Stacy King, Andrew Wheeler, Official Dungeons & Dragons Licensed

Wizards & Spells

A one-of-a-kind course on the enchanted beings, magic users, and spells of D&D.

Beasts & Behemoths (Dungeons & Dragons) by Jim Zub, Stacy King, Andrew Wheeler, Official Dungeons & Dragons Licensed

Beasts & Behemoths

This bestiary introduces you to memorable monsters, from the smallest beasts to the most dangerous behemoths.

Dragons & Treasures (Dungeons & Dragons) by Jim Zub, Official Dungeons & Dragons Licensed, Stacy King, Andrew Wheeler

Dragons & Treasures

Take a deeper look at the abilities, personalities, and treasure collections of every major dragon type in D&D.

Meet the Authors

Jim Zub is a writer, artist and art instructor based in Toronto, Canada. For over twenty years he’s worked for a diverse array of publishing, movie and video game clients including Marvel, DC Comics, Disney, Capcom, Wizards of the Coast, and Bandai-Namco. He juggles his time between being a freelance comic writer and a professor teaching drawing and storytelling courses in Seneca Polytechnic’s award-winning Animation program.

Stacy King is a Toronto-based writer who specializes in fantasy and historically-influenced work for middle-grade readers. Her previous work includes writing and editorial duties for Manga Classics, a series of graphic novel adaptations of classic literary works featuring authors such as Jane Austen, Bram Stoker and Edgar Allan Poe.

Andrew Wheeler is the author of Puncheons & Flagons, the official Dungeons & Dragons cocktail book, and the comics Cat Fight, Sins of the Black Flamingo, Love and War, and the upcoming Hey Mary. Andrew was born in the South of England and now lives in Toronto with his well-stocked home bar and too many Barbra Streisand LPs.

Ten Speed Press

Based on the West Coast, Ten Speed Press spent decades as an independent publisher before becoming part of the Crown Publishing Group, a divsion of Penguin Random House, in 2009. Known for creating beautiful illustrated books with innovative design and award-winning content, Ten Speed actively seeks out new and established authors who are authorities and tastemakers in the world of food, drink, pop culture, graphic novels, illustration, design, reference, gardening, and health.

Wizards of the Coast

Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.

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